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Review: Wolfenstein: The New Order – To The Moon

WolfensteinTheNewOrder
Written by Austin Griffith
[gameinfo title=”Game Info” game_name=”Wolfenstein: The New Order” developers=”Machinegames” publishers=”Bethesda Softworks” platforms=”Xbox 360, PlayStation 3, Xbox One (Reviewed,) PlayStation 4, PC” genres=”First Person Shooter” release_date=”May 20th, 2014″]

The year is 1960, World War II has long been declared over, yet the world is strange. The world is not as we know it, however, as Nazi controlled Germany has been declared victorious. You are B.J. Blazcowicz, a few hours ago you were in a mental asylum – a place you’ve called home for the past six years, trapped in your own mind after nearly being killed by the leader of the Nazi army, General Deathshed. “What about the resistance?” you ask, grasping at any small hope you can find. The Polish woman before you stutters with her words, trying to find the correct phrase for “surrender” in America. Suddenly the dark reality begins to set in:America has fallen, and the Nazi force now controls the world.

This is our English review of Wolfenstein: The New Order. To read it as it was meant to be read, please follow this link.

Wolfenstein-TNO-2Wolfenstein: The New Order is the long awaited next-entry into the popular Wolfenstein series, and a game that fans have been clamoring for since its announcement. The story in The New Order is an alternate reality where the Nazi’s have won the war, and it is an extremely believable one. Throughout the fifteen to twenty hour adventure Bethesda has built you, not only will you experience the absolute most beautiful visuals to grace any next-generation console yet, you’ll also see some of the most viscerally stunning and believeable pieces of alternate history possible. Impossibly, Bethesda and Machinegames have put the utmost thought into every intricate detail of The New World’s alternate timeline, and the world is filled with hidden pieces to the backstory puzzle that you’ll notice at every turn. Diary entries and letters from Nazi-controlled citizens, newspaper clippings showing the alternate history you missed during your six year coma, such as the Nazi’s taking the first ever steps on to the moon where they’ll eventually build their moon base.

As I said before, Bethesda and Machinegames certainly know their way around a next-gen console, as this is absolutely the most beautiful game I’ve ever laid eyes on. Wolfenstein: The New Order takes the cake as a “true” next-gen game, like the ones developers have been promising us for years.

When it comes to gameplay, the most important aspect of course, Bethesda holds up its track record by keeping things on par with the wolfenstein the new orderoriginal games of the series while still delivering improvements to the shooter genre as a whole and keeping your guns feeling fresh, diverse, and powerful. Kicking Nazi ass has never been any better, and the inclusion of a stealth mechanic uses all the best leaning, knifing, and throat slicing that Bethesda had polished for Dishonored. It’s hard to describe how perfect it all comes together.

Throughout the game you’ll murder countless Nazis, fight against giant mechanized dogs (Panzerhundz to the informed), tour around Europe and do everything you can to defeat the Nazi regime. If you own a next-gen console, their is not a reason in the world this wolfensteinreboot530title shouldn’t be added to your collection.

Must Play:Wolfenstein: The New Order is one of the best games I’ve ever played, combining brilliantly enjoyable gameplay and stunning graphics, it is the true example of what a next-generation game should be. While the lack of multiplayer will severely limit the amount of replayability the title will give you, the amazing story will more then make up for it. Because really: who doesn’t like to kill Nazis?

A game that receives a “Must Play” rating may not necessarily be perfection – no game truly is – but it is something that the editor believes must be played by you. They will not hesitate to tell you to right that instant.

This game was reviewed using a retail copy of the game on Xbox One, provided to us for review by Bethesda.

 

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About the author

Austin Griffith

Austin Griffith is LevelSave.com's Owner and Editor-in-Chief. He began gaming young with Pokemon Silver and Banjo-Tooie and hasn't stopped since. You can find him on Twitter @AustinG909 and on Xbox Live at iKarmakazi. You can email him directly at Austin@LevelSave.com

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