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Sine Mora Coming to PSN

Written by Gevin Sweeney

Your Xbox friends talked about it, you played it, you loved it, but you weren’t able to actually own it! It was about time that the PSN got some love too from a great Shoot ’em up game, Sine Mora is finally coming to the PSN.

Arguably one of the greatest Shoot ’em Up indie games to come to this console generation, Sine Mora is the genre-defining creation of Digital Reality and Grasshopper Manufacture. Using laser spray, bullet-time madness, insane power-ups and epic boss battles, PSN junkies will soon be dodging and destroying everything in sight in one of this year’s greatest reviewed games.

Balazs Horvath, the director of publishing at Digital Reality said that “After having an extremely successful launch on Xbox LIVE Arcade and revealing the Vita version at E3 to much appraise, we’re as excited as ever to bring the experience to yet another platform. More important than anything, we created something we love, and we known Sine Mora will be loved yet again on Playstation 3.”

If you haven’t heard of Sine Mora, let me give you a little insight on the game.

Co-developed by Grasshopper Manufacture and Digital Reality, Sine Mora is a dieselpunk shoot ’em up that provides a unique take on the genre, where time is the ultimate factor. Mixing classic shooter sensibilities with next-gen graphics, Sine Mora defines itself as a gorgeous shmup that appeals to both hardcore and causal gamers alike.

The game has been out on Xbox Live Arcade and is coming soon to PlayStation Bita, Sine Mora features over 60 combinations of planes, characters and time manipulation devices to complete every beautifully-crafted stage with scaling difficulty. If you thought the game only looked beautiful, you are mistaken. All of this is set to an epic score composed by Akira Yamaoka (acclaimed for his work on Shadow of the Damned and Silent Hill series) and with set pieces from boss fights designed by the legendary anime director Mahiro Maeda (Final Fantasy: Unlimited, The Animatrix segment “The Second Renaissance Parts I and II”, and of course the animation sequence in Quentin Tarantino’s Kill Bill Vol.1).

If you are still not convinced that Sine Mora might be your cup of tea, check out the website @ Sine Mora or the Facebook page: http://www.facebook.com/sinemoragame or follow them on Twitter @SINE_MORA.

 

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Gevin Sweeney

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