Mass Effect 3 is one of the year’s most anticipated games and the end of the Sci Fi/RPG trilogy. In fact, Mass Effect 3 took home Spike’s VGA Most Anticipated Game of 2012 and may very well earn Bioware another award to go along with their Game of the Year and RPG of the Year awards they’ve accrued since Mass Effect’s release on console in November of 2007.
Both Mass Effect and Mass Effect 2 have lead to the impending invasion of earth by the Reapers. They have invaded earth in Mass Effect 3, and Commander Shepard must procure the galaxy’s safety for the last time in the ultimate showdown between good and evil.
Bioware boasts several game changing features with their newest addition to their franchise, including improved graphics and animations, modifications to weapons and armour, a multiplayer mode and “Better with Kinect” voice control utility.
The Xbox 360 version of the game will team up with the Kinect using “Better with Kinect” letting players interact with their game using voice commands. This allows better functionality for communicating with other players and characters, giving commands, and selecting weapons or abilities in lieu of opening up a control panel and menu in-game.
Using the Kinect for voice integration admits a more seamless game play allowing for convenience and ease of use, much like the PC version in which players could use macro keyboard shortcuts to instruct and select weaponry without ever having to open up their game’s menu.
Another new feature is the creation of a brand new co-op multiplayer mode, to breathe longevity into the game as well as letting Mass Effect catch up to other industry favourites like Bungie’s Halo, who have already taken advantage of the multiplayer demand.
Multiplayer mode is available through console and PC versions, where players can battle to regain Reaper control from main territories throughout the missions. The ability to form squads, pick your race and class, and merge artillery and powers together with your teammates, ultimately alters the solo player campaign and the choices you can make.
Bioware has stated that they wanted the game’s soundtrack to play a big part in how the game is experienced by players, since music can directly affect how the player feels. The soundtrack is comprised of Golden Globe, Emmy, and notable movie and video game score composers, both new to the series and rejoining for the final battle. Composers include: Clint Mansell (Black Swan, The Wrestler, Requiem for a Dream), Christopher Lennertz (Horrible Bosses, Mass Effect 2: Overlord, Mass Effect 2: Lair of the Shadow Broker, Metal of Honor), Cris Velasco (God of War series, Mss Effect 2: Kasumi, Mass Effect 2: Arrival), Sam Hulick (Mass Effect, Mass Effect: Bring Down the Sky, Mass Effect 2), and Sacha Dikiciyn (TRON: Evolution, Mass Effect 2: Kasumi, Mass Effect 2: Arrival).
Demo and Release
The demo set to be released February 14th is said to house about 1-2 hours of single player content, while it’s multiplayer portion offers 2 maps and will be active for players looking to get their cooperative hands dirty February 17th. The full version of the game available on Xbox 360, PS3, and PC is March 6th.