Exclusives

Interviews, hands-on previews, and on-the-ground coverage you could only get from LevelSave.

Exclusives • Features • PAX East 2017 • Previews

Hands on with Rick and Morty Simulator: Virtual Rick-ality

Before we begin this article about Rick and Morty VR, I have to come forward with a very important piece of backstory… I’ve never seen Rick and Morty. I hardly know which one is Rick and which one is Morty… and don’t even ask me to tell you which characters are from Rick and Morty and which ones are from Bob’s Burgers – they all kind of look the same to me. That’s not to say I dislike the show. I just don’t have cable nor an...

Exclusives • Features • PAX East 2016 • Previews

Total War: Warhammer made me want to be a better General

Last weekend at PAX East, I had the privilege of playing the upcoming Total War: Warhammer from the talents of both Creative Assembly and Games Workshop. Having never played a Warhammer game and barely having played a Total War, the game was pretty new to me. I was familiar with the massive scale of the Total War games, where players command thousands of units in a truly enormous battlefield, but I wasn’t quite familiar with Warhammer. I’ve seen a few friends play it...

Exclusives • Features • PAX East 2016 • Previews

Hands on with Mirrors Edge Catalyst – PAX East 2016

The team at LevelSave had the opportunity to get our hands on Mirrors Edge Catalyst this weekend at PAX East in Boston. While PC Editor Philip Paverd and Photographer Gevin Sweeney enjoyed their time with the game, I was less than impressed. Everything simply just felt to slow for my taste. Fighting, running, jumping, everything seemed bogged down. Even walking around when I was speaking was slightly too slow to be enjoyable. The section of the game we were given on the...

Exclusives • Features • Interviews • PAX East 2016

Interview with Skreens’ Marc Clement – PAX East 2016

I got the chance to speak with Marc Clement from Skreens at PAX East in Boston over the weekend. We discussed the Skreens streaming box, a cool little HDMI pass through box that connects to the internet to allow you to not just switch between HDMI devices but also do use multiple in the same screen. It’s an extremely interesting concept that definitely has use in the gaming space. Unfortunately, Screens’ biggest drawback is it’s price point. As we discussed...

Exclusives • NYCC 2015 • Previews

Hands on with Team Gotham’s The Guest

I’m sitting down, again, at the top floor of the W Hotel in Times Square, after getting my hands on the Oculus moments earlier, I’m now joined by a different crowd of people. Behind me sits two subjects who, had this not been Comic Con, might not have any reason to be here. Juan and Adrian of Team Gotham, a studio of four based out of Madrid. Juan and Adrian are here with me on behalf of 505 Games. 505 Games, I’m told, has such faith in Team Gotham’s...

Exclusives • Features • NYCC 2015 • Previews

Hands On with ADR1FT on Oculus or: why I’m buying in to Virtual Reality

It’s Friday, October 9th. New York Comic Con is in full swing and people just like us are overflowing out of every corner of the Javits Center. Not me, though. Not my team. We’re somewhere much different, somewhere high, high above the streets of New York. I’m in space, on a deserted and abandoned space station where I’m quickly running out of air. Shit. I need to find an oxygen tank. I need it quickly. I’ve been told that every movement I...

Exclusives • News • Previews

10 Hours with Elite: Dangerous and the Xbox Game Preview Program

One of the most interesting announcements at Microsoft’s E3 press briefing last week was the start of their game preview program. When simplified to its core: the program is Microsoft’s own go at early access gaming, something Valve has had for some time now. If you’re so inclined, you can download a limited trial of an unfinished game that is participating in the program, and opt to buy it at a discount if you wish to keep it as it is worked on. Unlike...

Exclusives • Features • PAX East 2016 • Previews

Hands on with Smite at PAX East 2015

Smite is an excellent example of a hardcore MOBA with all the expected nuances and it builds upon it.  Aside from some UI and interface adjustments that are being worked on, the transition from PC to Xbox one is seamless. The controls were tight and mapped exactly how one would want to play without a mouse and keyboard. Some of the item/shop clicks and hero upgrades were mapped to a combination of face buttons and triggers that felt natural, not forced. Overall, the...

Exclusives • Features • Previews

Exclusive: Hands-on with Guitar Hero Live

Just when you thought Activision had beaten the Guitar Hero franchise to death, much like a couple of its other franchises, the rise of new consoles is a valid enough reason to bring back plastic instruments and the music game genre. With Rock Band 4 serving as some serious competition, can Guitar Hero Live differentiate itself and feel like a new experience? After being one of the first to go hands on with Guitar Hero Live in New York City, I would have to say the answer is...

Exclusives • Interviews

Exclusive Interview With Angel Stone, Cinematic Trailer Character Name Reveal

If you haven’t seen the recently released Angel Stone cinematic trailer, you’re missing out on two things. A stunningly unknown story beautified with top of the line renderings and our Angel Stone and Munitio giveaway (ending soon); both of which will blow you away. One thing that kept me going back to watch the cinematic trailer was the centerpiece of the trailer, the woman in black, yet her mystique was so far from being able to pinpoint (her back-story, who she is...