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Xbox Rings Up 4.24 Billion In Q2, Xbox Live Membership Continues to Grow

Written by Nick Deuel

Throughout its history, the console lifespan has been around five years. The ever expanding technology sector grows at an exponential rate requiring hardware manufacturers of video game consoles to reinvent their companies products in five year intervals. This generation has broken the mold though, in more ways than one. The Xbox was launched in 2005 making 2012 the seventh year consumers have seen Microsoft’s console on store shelves. With the emergence of the internet in todays consoles, manufactures are able to improve their products through updates and firmware upgrades. The Xbox has been able to separate its self from the established patterns of console sales past by increasing sales late in its lifespan. Generally speaking console sales slow down in the fifth and six years of sale, while the Xbox has seen a spike in sales recently due in part to a console redesign and the invention of Kinect. Yesterday Microsoft announced profits for their second quarter (October 1 through December 31), with the Xbox division bringing in 4.24 billion. Microsoft reports this was the biggest holiday season in the history of the company. The current Xbox live subscription count sits at 40 million, up five million from August.

About the author

Nick Deuel

Nick has been a gaming enthusiast ever since he received a SNES for Christmas in 1993. Eventually upgrading up to a N64 and even a GameCube, he jumped ship to a Xbox in 2004. He enjoys games of all shapes, sizes and genres. You can find him on twitter @knot2appetizing and on Xbox Live as knot2appetizn

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