In 2008 Capcom did something that was an uncommon stroke of genius: They made a new Mega Man game in the style of the original NES classics. To the untrained eye, you would have been left to believe they simply took the same engine and made new levels. It was that faithful, and it was a critical and commercial success as a retro-styled downloadable title. They would inevitably follow it up with Mega Man 10 two years later.