The turn-based strategy in XCOM is top-notch and needs to be experienced by anyone whose even remotely entertained by this genre.
Enemy Unknown
XCOM: Enemy Unknown – Five tips for defending Earth
After spending around fifteen hours of my first playthrough of XCOM : Enemy Unknown, I had all but completely lost Earth. My A team was annihilated, I was flat broke, UFO’s were ripping through my Raptors, my scientists and engineers were behind on projects and nearly every country abandoned the XCOM project. With each new deployment the situation became worse. Squadies were being sent out against Beserkers, Mutons and Hyderdiscs. A job well done meant at least one...
XCOM: Enemy Unknown Demo Available Through Steam
XCOM : Enemy Unknown has a demo available through Steam, now! Go download it and check it out, oh wait! First read my hands on preview from PAX and check out Lead Designer Jake Solomon’s video walkthrough. A demo will be available to console gamers soon. Be sure to look for it next week. XCOM : Enemy Unknown will be available on Xbox 360, PS3 and PC Oct 9th.
Firaxis Lead Designer Jake Solomon and a XCOM: Enemy Unknown Walkthrough
The video below is the opening that Chris and myself viewed before I was able to get my hands on XCOM: Enemy Unknown. Watch and listen as Firaxis Lead Designer Jake Solomon walks you through the battle. XCOM:EU will be available on PC, PS3 and Xbox 360 October 9th.
Firaxis Lead Designer Jake Solomon and a XCOM: Enemy Unknown Walkthrough
The video below is the opening that Chris and myself viewed before I was able to get my hands on XCOM: Enemy Unknown. Watch and listen as Firaxis Lead Designer Jake Solomon walks you through the battle. XCOM:EU will be available on PC, PS3 and Xbox 360 October 9th.
PAX : Hands on with XCOM: Enemy Unknown – Welcome to Erf
Strategy games? I freaking love them. I love the classic style of RTS games for sure, build your base, build units, destroy everything ever. Always a good time. XCOM : EU is not RTS though, it is turn based and fans love it. Instead of constructing a command center on each level, you build, create, customize, upgrade, and research from your XCOM headquarters. You’ll select which type of unit you’ll want to train/build. Then after that you’re able to name...
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